From 2006 to 2009, Apple ran 66 spots built on one device: a relaxed, casual “Mac” standing next to a stuffy, well-meaning “PC.” No feature lists. No megahertz. Just two characters, a white background, and a script that let the PC indict himself.
The campaign refused to fight on the customer’s existing scoreboard — specs and price — where Apple was losing. Instead it reframed the entire purchase as a question of identity: who do you want to be? That’s positioning, not advertising. The contrast was doing the selling, so the product never had to.
Clean play. Apple knew the game it could win and moved the field there. The lesson isn’t “be funny” — it’s “pick the comparison that flatters you and make that the whole conversation.”
Apple refused to compete on specs and price, where it was losing, and turned the purchase into a question of identity.
Two characters and a white background let the contrast do the selling. Pick the comparison that flatters you and make it the whole conversation.
Get a professional review of your current campaign. Our refs will find the flags before your competitors do.